S T E P H E N P E T T I T T

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Rhodes Internal Premier League (RIPL

Masters Project – MA in Journalism & Media Studies

I used one edition of the Rhodes Internal Premier League (RIPL) as the basis for my Master’s practice project—designing a strategic communications intervention to test whether professional‑grade digital media could elevate a local university cricket tournament’s visibility, engagement, and attendance. The project combined campaign strategy, branding assets, a multimedia website hub, social content, and integrated live/written coverage to create a polished, professional experience around campus cricket.
The intervention centred on a dedicated tournament site (RIPLT20.com), coordinated content drops, and a live‑broadcast package on YouTube featuring commentary, on‑screen graphics, replays, and a proper scoreboard—positioning a local competition with the look and feel of a professional T20 product. The streams attracted viewers in 14 countries and exceeded 2,600 total views during the competition, demonstrating how access and production values can unlock micro‑fandom in a university setting.
  • MA practice project (Journalism & Media Studies)
  • Strategic comms for campus T20
  • RIPLT20.com media hub
  • Brand, graphics, social & web rollout
  • YouTube broadcasts
  • Audience in 14 countries
  • 2,600+ total stream views
  • Pro presentation for campus cricket
Category
Sports Administration
Role
Tournament Director & Marketer
Location
Makhanda, South Africa
Year of Tournament
2019

Sports Administration & Consulting Services

Sports administration (tools & frameworks I provide):

  • Event systems & info architecture: Fixtures, stats, player profiles, match‑day comms, and stakeholder workflows modeled on professional events. 
  • Governance‑aligned communications: Consent processes, data handling for sign‑ups, moderation and player‑welfare guidelines embedded in the comms plan.
  • Lean operations playbooks: Templates for captain/player coordination (e.g., WhatsApp distribution), content pipelines, and small‑team execution. 

Sports media (systems that drive reach & engagement):

  • Broadcast‑lite specification: Commentary flow, replay cadence, score graphics, and on‑screen packages integrated with a central tournament hub. 
  • Audience development mechanics: Content cadence + player‑amplified distribution routed to a single hub—validated by streams spanning 14 countries and 2,600+ views
  • Micro‑fandom methodology: Branding, storytelling, and access patterns that make local competitions feel like pro properties and retain communities beyond match day.